Cow_Life_Sim_RPG/Interactions/Shopping/ShopHaver.gd

17 lines
326 B
GDScript

extends Interaction
@onready var shopInterface:Window = $ShopInterface
var shopInventory = []
func _ready():
add_action("Shop", open_shop)
instantiate_shop_inventory()
func open_shop():
shopInterface.popup_centered()
shopInterface.opened()
func instantiate_shop_inventory():
$ShopInterface.shopItems = shopInventory