Cow_Life_Sim_RPG/Items/Candy/Candy.gd

20 lines
304 B
GDScript

extends Item
func initialize_stats():
itemName = "Candy"
itemDescription = "Candy"
itemSprite = load("res://Items/Candy/DefaultCandy.png")
value = 5
weight = 0.2
hardness = 55
edibility = 120
basketPower = 45
basketabilityDifficulty = 50
flammability = 25
itemTypes.append(types.Candy)