Cow_Life_Sim_RPG/Items/Dishes/Straw.gd

18 lines
325 B
GDScript

extends Item
func initialize_stats():
itemName = "Straw"
itemDescription = "it's that straw you found in a cave underneath the museum."
itemSprite = load("res://Items/Dishes/Sprites/Straw.png")
value = 90
weight = 0.1
hardness = 32
edibility = 4
basketPower = 40
basketabilityDifficulty = 40
flammability = 14