Cow_Life_Sim_RPG/Items/Foods/Fruits/Cucumber.gd

18 lines
283 B
GDScript

extends Item
func initialize_stats():
itemName = "Cucumber"
itemDescription = "cucubner"
itemSprite = load("res://Items/Foods/Fruits/Sprites/Cucumber.png")
value = 16
weight = 1
hardness = 8
edibility = 99
basketPower = 5
basketabilityDifficulty = 70
flammability = 3