Cow_Life_Sim_RPG/Items/Foods/Fruits/Tomato.gd

18 lines
313 B
GDScript

extends Item
func initialize_stats():
itemName = "Tomato"
itemDescription = "Tangy and full of blood juice I think."
itemSprite = load("res://Items/Foods/Fruits/Sprites/Tomato.png")
value = 23
weight = 0.9
hardness = 12
edibility = 75
basketPower = 5
basketabilityDifficulty = 60
flammability = 20