Cow_Life_Sim_RPG/Items/Foods/Packaged/EmptySugarPacket.gd

18 lines
339 B
GDScript

extends Item
func initialize_stats():
itemName = "Empty Sugar Packet"
itemDescription = "Maybe some day it will hold sugar again."
itemSprite = load("res://Items/Foods/Packaged/Sprites/EmptySugarPacket.png")
value = 1
weight = 0.1
hardness = 10
edibility = 40
basketPower = 12
basketabilityDifficulty = 16
flammability = 95