Cow_Life_Sim_RPG/Items/Foods/Seeds/SunflowerSeed.gd

18 lines
331 B
GDScript

extends Item
func initialize_stats():
itemName = "Sunflower Seed"
itemDescription = "Someday this may grow into a Sunflower Tree"
itemSprite = load("res://Items/Foods/Seeds/Sprites/SunflowerSeed.png")
value = 5
weight = 0.2
hardness = 40
edibility = 76
basketPower = 5
basketabilityDifficulty = 80
flammability = 80