Cow_Life_Sim_RPG/Items/Foods/Snack/BigPretzel.gd

18 lines
298 B
GDScript

extends Item
func initialize_stats():
itemName = "Big Pretzel"
itemDescription = "A big salty treat."
itemSprite = load("res://Items/Foods/Snack/Sprite/BigPretzel.png")
value = 16
weight = 1
hardness = 5
edibility = 99
basketPower = 65
basketabilityDifficulty = 50
flammability = 55