Cow_Life_Sim_RPG/Items/Foods/Snack/OnionRing.gd

18 lines
334 B
GDScript

extends Item
func initialize_stats():
itemName = "Onion Ring"
itemDescription = "No one knows how they turn an onion into one of these."
itemSprite = load("res://Items/Foods/Snack/Sprite/OnionRing.png")
value = 4
weight = 0.4
hardness = 30
edibility = 95
basketPower = 30
basketabilityDifficulty = 58
flammability = 55