Cow_Life_Sim_RPG/Items/Foods/Veggie/Seaweed.gd

18 lines
298 B
GDScript

extends Item
func initialize_stats():
itemName = "Seaweed"
itemDescription = "The grass of the sea."
itemSprite = load("res://Items/Foods/Veggie/Sprites/Seaweed.png")
value = 9
weight = 0.4
hardness = 20
edibility = 99
basketPower = 30
basketabilityDifficulty = 25
flammability = 40