Cow_Life_Sim_RPG/Items/Juice/UltimateJuice.gd

20 lines
342 B
GDScript

extends Item
func initialize_stats():
itemName = "Ultimate Juice"
itemDescription = "Could this be? The Ultimate Juice?"
itemSprite = load("res://Items/Juice/UltimateJuice.png")
value = 220
weight = 8
hardness = 2
edibility = -50
basketPower = 100
basketabilityDifficulty = 99
flammability = 1
itemTypes.append(types.Juice)