Cow_Life_Sim_RPG/Items/Natural/Bones/DirtBone.gd

18 lines
315 B
GDScript

extends Item
func initialize_stats():
itemName = "Dirt Bone"
itemDescription = "These grow in the dirt! Nature is cool!"
itemSprite = load("res://Items/Natural/Bones/Sprites/dirtbone.png")
value = 5
weight = 2
hardness = 8
edibility = 30
basketPower = 5
basketabilityDifficulty = 60
flammability = 5