Cow_Life_Sim_RPG/Items/Natural/Bones/SquareBone.gd

18 lines
361 B
GDScript

extends Item
func initialize_stats():
itemName = "Square Bone"
itemDescription = "This bone has 4 sides. It must have been grown and shed by a square skeleton."
itemSprite = load("res://Items/Natural/Bones/Sprites/SquareBone.png")
value = 40
weight = 2
hardness = 90
edibility = 10
basketPower = 20
basketabilityDifficulty = 75
flammability = 20