Cow_Life_Sim_RPG/Items/Natural/Dirt.gd

18 lines
307 B
GDScript

extends Item
func initialize_stats():
itemName = "Dirt"
itemDescription = "Could probably juice this to get Dirt Juice"
itemSprite = load("res://Items/Natural/Sprites/Dirt.png")
value = 2
weight = 0.8
hardness = 7
edibility = 58
basketPower = 8
basketabilityDifficulty = 50
flammability = 27