Cow_Life_Sim_RPG/Items/Natural/Resin.gd

18 lines
284 B
GDScript

extends Item
func initialize_stats():
itemName = "Resin"
itemDescription = "Shiny tree goop"
itemSprite = load("res://Items/Natural/Sprites/Resin.png")
value = 16
weight = 0.2
hardness = 10
edibility = 60
basketPower = 70
basketabilityDifficulty = 80
flammability = 70