Cow_Life_Sim_RPG/Items/Paper/PaperMush.gd

18 lines
346 B
GDScript

extends Item
func initialize_stats():
itemName = "Paper Mush"
itemDescription = "Once a paper object, now it is mush (and still paper (it's paper mush))."
itemSprite = load("res://Items/Paper/Sprite/PaperMush.png")
value = 2
weight = 0.4
hardness = 10
edibility = 40
basketPower = 70
basketabilityDifficulty = 20
flammability = 84