Cow_Life_Sim_RPG/Items/Plants/BirchBark.gd

18 lines
307 B
GDScript

extends Item
func initialize_stats():
itemName = "Birch Bark"
itemDescription = "A small bite of a birch's bark."
itemSprite = load("res://Items/Plants/Sprites/BirchBark.png")
value = 6
weight = 0.6
hardness = 22
edibility = 73
basketPower = 40
basketabilityDifficulty = 6
flammability = 100