Cow_Life_Sim_RPG/Items/Plants/BirchSap.gd

18 lines
293 B
GDScript

extends Item
func initialize_stats():
itemName = "Birch Sap"
itemDescription = "Sweet liquidy goop."
itemSprite = load("res://Items/Plants/Sprites/BirchSap.png")
value = 12
weight = 0.3
hardness = 2
edibility = 87
basketPower = 45
basketabilityDifficulty = 80
flammability = 15