Cow_Life_Sim_RPG/Items/Plants/CornFlower.gd

18 lines
288 B
GDScript

extends Item
func initialize_stats():
itemName = "Cornflower"
itemDescription = "Does not pop"
itemSprite = load("res://Items/Plants/Sprites/cornflower.png")
value = 6
weight = 0.6
hardness = 5
edibility = 85
basketPower = 10
basketabilityDifficulty = 40
flammability = 99