Cow_Life_Sim_RPG/Items/Plants/Dandelion.gd

18 lines
295 B
GDScript

extends Item
func initialize_stats():
itemName = "Dandelion"
itemDescription = "A delicious dandelion"
itemSprite = load("res://Items/Plants/Sprites/dandelion.png")
value = 5
weight = 0.4
hardness = 5
edibility = 90
basketPower = 10
basketabilityDifficulty = 35
flammability = 99