Cow_Life_Sim_RPG/Items/Plants/Leaf.gd

18 lines
280 B
GDScript

extends Item
func initialize_stats():
itemName = "Leaf"
itemDescription = "A delicious leaf"
itemSprite = load("res://Items/Plants/Sprites/leaf.png")
value = 2
weight = 0.4
hardness = 5
edibility = 99
basketPower = 30
basketabilityDifficulty = 35
flammability = 99