Cow_Life_Sim_RPG/Items/Toys/Instruments/Trumpet.gd

23 lines
448 B
GDScript

extends Item
func initialize_stats():
itemName = "Trumpet"
itemDescription = "It goes doot."
itemSprite = load("res://Items/Toys/Instruments/Sprites/Trumpet.png")
additionalSprites.append(load("res://Items/Toys/Instruments/Sprites/TrumpetPlaying.png"))
value = 95
weight = 5
hardness = 90
edibility = 5
basketPower = 95
basketabilityDifficulty = 80
flammability = 5
itemTypes.append(types.Trumpet)
itemTypes.append(types.Toy)