Cow_Life_Sim_RPG/Locations/Town/HomeArea/PlayerHome/PlayerHome.gd

15 lines
322 B
GDScript

extends Location
func initialize_entry_locations():
#From Home Area
entryLocations.append(Vector2(0, 275))
#From Pigeon Grove
entryLocations.append(Vector2(-225, -150))
func initialize_camera_limits():
outside = false
leftCameraLimit = -440
rightCameraLimit = 440
upperCameraLimit = -310
lowerCameraLimit = 310