Cow_Life_Sim_RPG/Locations/Town/MuseumArea/Museum/Museum.gd

15 lines
315 B
GDScript

extends Location
func initialize_entry_locations():
#From Entrance
entryLocations.append(Vector2(0, 1100))
#From Cave
entryLocations.append(Vector2(552, -625))
func initialize_camera_limits():
outside = false
leftCameraLimit = -950
rightCameraLimit = 950
upperCameraLimit = -1150
lowerCameraLimit = 1150