Cow_Life_Sim_RPG/NPCs/Jonald/BeachPathForestJonalds/beachPathJonaldJuice.gd

5 lines
125 B
GDScript

extends NPC
func _ready():
dialogueResource = load("res://NPCs/Jonald/BeachPathForestJonalds/JonaldJuiceDrinker.dialogue")