Cow_Life_Sim_RPG/NPCs/Jonald/EdgeJonald/EdgeJonald.gd

9 lines
219 B
GDScript

extends NPC
func _ready():
dialogueResource = load("res://NPCs/Jonald/EdgeJonald/EdgeJonald.dialogue")
func partake_knowledge():
SaveManager.set_save_value("edgeKnowledgePartook", true)
LevelManager.add_all_xp(99)