10 lines
213 B
GDScript
10 lines
213 B
GDScript
extends Ball
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var spinSpeed = 3
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func _process(delta):
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$SubViewport/Spatial/CharacterBody3D/MeshInstance3D.rotation.z += spinSpeed * delta
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var texture = $SubViewport.get_texture()
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$Sprite2D.texture = texture
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