Cow_Life_Sim_RPG/Objects/JuiceCafe/JuiceShop.gd

24 lines
1,008 B
GDScript

extends "res://Interactions/Shopping/ShopHaver.gd"
func instantiate_shop_inventory():
var orange = load("res://Items/Foods/Fruits/Orange.gd").new()
var apple = load("res://Items/Foods/Fruits/Apple.gd").new()
var grape = load("res://Items/Foods/Fruits/Grape.gd").new()
var tomato = load("res://Items/Foods/Fruits/Tomato.gd").new()
var noveltyBerry = load("res://Items/Foods/Fruits/NoveltyBerry.gd").new()
var bananaBerry = load("res://Items/Foods/Fruits/BananaBerry.gd").new()
shopInventory = []
shopInventory.append(JuiceGenerator.generate_juice(noveltyBerry))
shopInventory.append(JuiceGenerator.generate_juice(bananaBerry))
shopInventory.append(JuiceGenerator.generate_juice(tomato))
shopInventory.append(JuiceGenerator.generate_juice(orange))
shopInventory.append(JuiceGenerator.generate_juice(apple))
shopInventory.append(JuiceGenerator.generate_juice(grape))
shopInventory.append(orange)
shopInventory.append(apple)
shopInventory.append(grape)
super.instantiate_shop_inventory()