Cow_Life_Sim_RPG/Objects/SkillSpecific/Building/BeaverDam/BalloonCreature.gd

8 lines
169 B
GDScript

extends Node2D
func _process(delta):
if position.y < (LocationManager.currentLocation.upperCameraLimit - 200):
queue_free()
self.translate(Vector2(5, -50)*delta)