Cow_Life_Sim_RPG/Achievements/AchievementScripts/Collecting/UniqueAshBarrelAchievement.gd

8 lines
375 B
GDScript

extends Achievement
func initialize():
achievementName = "Arson Scientist"
description = "Put 200 unique ash items in the Ash Barrel"
achievementStickerSprite = load("res://Achievements/AchievementScripts/Collecting/Sprites/UniqueAshBarrelSticker.png")
achievementShadowSprite = load("res://Achievements/AchievementScripts/Collecting/Sprites/UniqueAshBarrelShadow.png")