Cow_Life_Sim_RPG/Achievements/AchievementScripts/LevelsII/BuildingAchievement60.gd

8 lines
332 B
GDScript

extends Achievement
func initialize():
achievementName = "Arranger"
description = "Reach level 60 Building"
achievementStickerSprite = load("res://Achievements/AchievementScripts/LevelsII/Sprites/Building60Achieved.png")
achievementShadowSprite = load("res://Achievements/AchievementScripts/Levels/Sprites/BuildingShadow.png")