Cow_Life_Sim_RPG/Items/Ash/RareArtifactAsh.gd

20 lines
362 B
GDScript

extends Item
func initialize_stats():
itemName = "Rare Artifact Ash"
itemDescription = "Looks like someone burned a rare and valuable artifact"
itemSprite = load("res://Items/Ash/RareArtifactAsh.png")
value = 30
weight = 0.01
hardness = 2
edibility = 50
basketPower = 1
basketabilityDifficulty = 99
flammability = 1
itemTypes.append(types.Ash)