Cow_Life_Sim_RPG/Items/Foods/Condiments/Mustard.gd

18 lines
305 B
GDScript

extends Item
func initialize_stats():
itemName = "Mustard"
itemDescription = "Yellow goop food, yummy."
itemSprite = load("res://Items/Foods/Condiments/Sprites/Mustard.png")
value = 9
weight = 0.2
hardness = 10
edibility = 65
basketPower = 80
basketabilityDifficulty = 80
flammability = 20