Cow_Life_Sim_RPG/Items/Foods/Veggie/Carrot.gd

18 lines
322 B
GDScript

extends Item
func initialize_stats():
itemName = "Carrot"
itemDescription = "I don't carrot all about this description text"
itemSprite = load("res://Items/Foods/Veggie/Sprites/Carrot.png")
value = 26
weight = 0.7
hardness = 50
edibility = 85
basketPower = 10
basketabilityDifficulty = 25
flammability = 50