Cow_Life_Sim_RPG/Items/Natural/Mud.gd

18 lines
292 B
GDScript

extends Item
func initialize_stats():
itemName = "Mud"
itemDescription = "M'name's Mud. No not really."
itemSprite = load("res://Items/Natural/Sprites/Mud.png")
value = 10
weight = 0.9
hardness = 15
edibility = 64
basketPower = 65
basketabilityDifficulty = 10
flammability = 9