Cow_Life_Sim_RPG/Items/Plants/PineNeedles.gd

18 lines
294 B
GDScript

extends Item
func initialize_stats():
itemName = "Pine Needles"
itemDescription = "Edible weapons"
itemSprite = load("res://Items/Plants/Sprites/PineNeedles.png")
value = 4
weight = 0.3
hardness = 30
edibility = 65
basketPower = 30
basketabilityDifficulty = 55
flammability = 92