Cow_Life_Sim_RPG/Items/Toys/Other/Balloon.gd

23 lines
493 B
GDScript

extends Item
func initialize_stats():
itemName = "Balloon"
itemDescription = "Very floaty"
itemSprite = load("res://Items/Toys/Other/Sprites/Balloon.png")
additionalSprites.append(load("res://Items/Toys/Other/Sprites/BalloonHoldNew1.png"))
additionalSprites.append(load("res://Items/Toys/Other/Sprites/BalloonHoldNew2.png"))
value = 20
weight = -0.8
hardness = 10
edibility = 13
basketPower = 10
basketabilityDifficulty = 8
flammability = 95
itemTypes.append(types.Toy)