Cow_Life_Sim_RPG/Locations/Location.gd

23 lines
358 B
GDScript

extends Node2D
class_name Location
var entryLocations = []
var outside = true
var leftCameraLimit = -100000
var rightCameraLimit = 100000
var upperCameraLimit = -100000
var lowerCameraLimit = 100000
func _init():
initialize_entry_locations()
initialize_camera_limits()
func initialize_entry_locations():
pass
func initialize_camera_limits():
pass