16 lines
301 B
GDScript
16 lines
301 B
GDScript
extends Interaction
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func _ready():
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add_action("Talk", talk)
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func _process(delta):
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pass
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func talk():
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var dialogue = get_parent().get_dialogue()
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if dialogue != null:
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DialogueBoxManager.set_current_speaker(get_parent())
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get_parent().stand_up()
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DialogueBoxManager.start_dialogue(dialogue)
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