14 lines
323 B
GDScript
14 lines
323 B
GDScript
extends NPC
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# Called when the node enters the scene tree for the first time.
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func _ready():
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characterName = "Toad?"
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pronouns = "He/Him"
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dialogueResource = load("res://NPCs/Tutorial/EllieMode/Toad/Toad.dialogue")
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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