Cow_Life_Sim_RPG/Objects/Beach/BeachTable/BeachTable.tscn

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[gd_scene load_steps=4 format=3 uid="uid://d2pccp6fel253"]
[ext_resource type="PackedScene" uid="uid://cujx1a8vwxsj8" path="res://Objects/world_object.tscn" id="1_6hxj6"]
[ext_resource type="Texture2D" uid="uid://m331kfw37uhc" path="res://Objects/Beach/BeachTable/BeachTable.png" id="2_u0tpu"]
[sub_resource type="SpriteFrames" id="SpriteFrames_fiah5"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_u0tpu")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="BeachTable" instance=ExtResource("1_6hxj6")]
[node name="AnimatedSprite2D" parent="." index="0"]
position = Vector2(-0.5, 12)
sprite_frames = SubResource("SpriteFrames_fiah5")
[node name="StaticBody2D" parent="." index="1"]
position = Vector2(-0.5, 12)
[node name="CollisionPolygon2D" parent="StaticBody2D" index="0"]
polygon = PackedVector2Array(-24, 3, -31, -2, -34, -7, -33.5, -10, -33.5, -12, 33.5, -12, 33.5, -10, 33, -5, 30, 0, 24, 3, 24, 29, 18.5, 29, 18.5, 19, 15.5, 19, 14.5, 8, 8.5, 9, -8.5, 9, -15.5, 7, -15.5, 19, -19.5, 19, -19.4802, 29, -24, 29)