Cow_Life_Sim_RPG/Skills/XpPopups/XpPopup.gd

20 lines
367 B
GDScript

extends Control
var lifeSpan = 1
func _process(delta):
global_position += Vector2(0, -32)*delta
lifeSpan -= delta
if lifeSpan <= 0:
queue_free()
func set_amount(amount):
var labelText = "+"
labelText += XpDisplayUtils.xpFormater(amount)
labelText += " XP"
$MarginContainer/XPLabel.text = labelText
func set_sprite(sprite):
$SkillIcon.texture = sprite