[gd_scene load_steps=5 format=3 uid="uid://du8lkrvnc16gl"] [ext_resource type="Script" uid="uid://cvqlceaui3krb" path="res://objects/Rotatable.gd" id="1_vn420"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_vn420"] friction = 0.26 [sub_resource type="BoxShape3D" id="BoxShape3D_vn420"] size = Vector3(1, 1.22449, 1.01085) [sub_resource type="BoxMesh" id="BoxMesh_gxu5i"] [node name="Rotatable" type="RigidBody3D"] physics_material_override = SubResource("PhysicsMaterial_vn420") script = ExtResource("1_vn420") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.66452, 0.0126419) shape = SubResource("BoxShape3D_vn420") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.676347, 0) mesh = SubResource("BoxMesh_gxu5i") [connection signal="input_event" from="." to="." method="_on_input_event"]