It's Cow Game! Version 2.04!

This commit is contained in:
PajamaBee 2024-09-19 23:06:51 -05:00
commit a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions

View file

@ -0,0 +1,33 @@
~ start
if not get_save_value("BeaverLoveQuestStarted", false):
Brench: Hello. Sorry but I'm busy writing right now.
Brench: Have a good day.
=> END
if DialogueBoxManager.currentSpeaker.novel_check():
=> givingLoveNovel
if get_save_value("BeaverLoveQuestComplete", false):
Brench: Omg did they like it?
Brench: If you bring me another of his novels I should have a new tome ready to deliver.
=> END
Brench: Hello do you have something for me?
Brench: It doesn't seem like you have anything maybe it got mushed up in the water.
Brench: Pleasure to talk to you, though I have work to get back to.
=> END
~ givingLoveNovel
do DialogueBoxManager.currentSpeaker.take_novel()
if get_save_value("BeaverLoveNovelDelivered", false):
Brench: Omg another novel. Thank you so much for delivering this.
Brench: Here I have another tome ready. Please take it to Lammy.
else:
Brench: omg what is this? o_o
Brench: i,,,, please deliver this tome back to him
do set_save_value("BeaverLoveNovelDelivered", true)
do DialogueBoxManager.currentSpeaker.take_novel()
do DialogueBoxManager.currentSpeaker.give_tome()
=> END

View file

@ -0,0 +1,15 @@
[remap]
importer="dialogue_manager_compiler_11"
type="Resource"
uid="uid://dkyjkli2xe13s"
path="res://.godot/imported/BlissfulBeaver.dialogue-c7ec852f40224fb0746d0698d2bd0296.tres"
[deps]
source_file="res://NPCs/Beavers/BlissfulBeaver/BlissfulBeaver.dialogue"
dest_files=["res://.godot/imported/BlissfulBeaver.dialogue-c7ec852f40224fb0746d0698d2bd0296.tres"]
[params]
defaults=true

View file

@ -0,0 +1,22 @@
extends NPC
const loveNovelItemClass = preload("res://Items/Paper/LoveNovel.gd")
var loveNovel
const loveTomeItemClass = preload("res://Items/Paper/LoveTome.gd")
var loveTome
func _ready():
dialogueResource = load("res://NPCs/Beavers/BlissfulBeaver/BlissfulBeaver.dialogue")
loveNovel = loveNovelItemClass.new()
loveTome = loveTomeItemClass.new()
func take_novel():
InventoryManager.spend_item(loveNovel)
func give_tome():
InventoryManager.add_item_to_inventory(loveTome)
MessageManager.item_popup(loveTome.duplicate())
func novel_check():
return InventoryManager.check_if_in_inventory(loveNovel)

Binary file not shown.

After

Width:  |  Height:  |  Size: 670 B

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cbk44prbe3mj5"
path="res://.godot/imported/BlissfulBeaver.png-d5e1068051983d89c93deea67e961508.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://NPCs/Beavers/BlissfulBeaver/BlissfulBeaver.png"
dest_files=["res://.godot/imported/BlissfulBeaver.png-d5e1068051983d89c93deea67e961508.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

@ -0,0 +1,49 @@
[gd_scene load_steps=7 format=3 uid="uid://b5rhxql3yxell"]
[ext_resource type="PackedScene" uid="uid://doqfsp7yxools" path="res://NPCs/NPC.tscn" id="1_cly10"]
[ext_resource type="Script" path="res://NPCs/Beavers/BlissfulBeaver/BlissfulBeaver.gd" id="2_i5pex"]
[ext_resource type="Texture2D" uid="uid://cbk44prbe3mj5" path="res://NPCs/Beavers/BlissfulBeaver/BlissfulBeaver.png" id="3_x4qei"]
[sub_resource type="SpriteFrames" id="SpriteFrames_ltd81"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_x4qei")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_ew5ty"]
radius = 30.2655
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_221ce"]
radius = 7.0
height = 82.0
[node name="BlissfulBeaver" instance=ExtResource("1_cly10")]
script = ExtResource("2_i5pex")
[node name="Sprite" parent="." index="0"]
position = Vector2(-6, -7)
sprite_frames = SubResource("SpriteFrames_ltd81")
[node name="Panel" parent="Interactable" index="1"]
offset_left = -43.0
offset_top = -29.0
offset_right = 62.0
offset_bottom = 14.0
[node name="CollisionShape2D" parent="Talkable/InteractionArea" index="0"]
position = Vector2(0, -8)
shape = SubResource("CircleShape2D_ew5ty")
[node name="CollisionShape2D" parent="." index="3"]
position = Vector2(0, 3)
rotation = 1.5708
shape = SubResource("CapsuleShape2D_221ce")
[editable path="Interactable"]
[editable path="Interactable/ActionMenu"]
[editable path="Talkable"]