It's Cow Game! Version 2.04!
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commit
a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions
BIN
Objects/JuiceCafe/Counter/JuiceCafeCounter.png
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Objects/JuiceCafe/Counter/JuiceCafeCounter.png
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34
Objects/JuiceCafe/Counter/JuiceCafeCounter.png.import
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34
Objects/JuiceCafe/Counter/JuiceCafeCounter.png.import
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27
Objects/JuiceCafe/Counter/JuiceCafeCounter.tscn
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Objects/JuiceCafe/Counter/JuiceCafeCounter.tscn
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23
Objects/JuiceCafe/JuiceShop.gd
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23
Objects/JuiceCafe/JuiceShop.gd
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extends "res://Interactions/Shopping/ShopHaver.gd"
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func instantiate_shop_inventory():
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var orange = load("res://Items/Foods/Fruits/Orange.gd").new()
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var apple = load("res://Items/Foods/Fruits/Apple.gd").new()
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var grape = load("res://Items/Foods/Fruits/Grape.gd").new()
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var tomato = load("res://Items/Foods/Fruits/Tomato.gd").new()
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var noveltyBerry = load("res://Items/Foods/Fruits/NoveltyBerry.gd").new()
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var bananaBerry = load("res://Items/Foods/Fruits/BananaBerry.gd").new()
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shopInventory = []
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shopInventory.append(JuiceGenerator.generate_juice(noveltyBerry))
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shopInventory.append(JuiceGenerator.generate_juice(bananaBerry))
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shopInventory.append(JuiceGenerator.generate_juice(tomato))
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shopInventory.append(JuiceGenerator.generate_juice(orange))
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shopInventory.append(JuiceGenerator.generate_juice(apple))
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shopInventory.append(JuiceGenerator.generate_juice(grape))
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shopInventory.append(orange)
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shopInventory.append(apple)
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shopInventory.append(grape)
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super.instantiate_shop_inventory()
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BIN
Objects/JuiceCafe/Table/Table.png
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Objects/JuiceCafe/Table/Table.png
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After Width: | Height: | Size: 1.1 KiB |
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Objects/JuiceCafe/Table/Table.png.import
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Objects/JuiceCafe/Table/Table.png.import
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process/normal_map_invert_y=false
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detect_3d/compress_to=1
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54
Objects/JuiceCafe/Table/juice_table.tscn
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54
Objects/JuiceCafe/Table/juice_table.tscn
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[sub_resource type="CircleShape2D" id="CircleShape2D_410gg"]
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radius = 56.0357
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[node name="JuiceTable" instance=ExtResource("1_210mi")]
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dropItemProbabilities = Array[int]([1, 2, 2])
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xpRewards = Array[int]([5, 2, 2])
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dropItemLocationOffsets = Array[Vector2]([Vector2(-25, -35), Vector2(37, 0), Vector2(-37, 0), Vector2(25, -35), Vector2(0, 12)])
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position = Vector2(0, -14)
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[node name="Interactable" parent="." index="3" instance=ExtResource("4_f534x")]
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offset_left = -47.0
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offset_top = -52.0
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offset_right = 47.0
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offset_bottom = 18.0
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[editable path="Scavengeable"]
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[editable path="Interactable"]
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[editable path="Interactable/ActionMenu"]
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15
Objects/JuiceCafe/TutorialShop.gd
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15
Objects/JuiceCafe/TutorialShop.gd
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@ -0,0 +1,15 @@
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extends "res://Interactions/Shopping/ShopHaver.gd"
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func instantiate_shop_inventory():
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var orange = load("res://Items/Foods/Fruits/Orange.gd").new()
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var apple = load("res://Items/Foods/Fruits/Apple.gd").new()
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var grape = load("res://Items/Foods/Fruits/Grape.gd").new()
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shopInventory = []
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shopInventory.append(orange)
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shopInventory.append(apple)
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shopInventory.append(grape)
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super.instantiate_shop_inventory()
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30
Objects/JuiceCafe/juice_shop.tscn
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30
Objects/JuiceCafe/juice_shop.tscn
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@ -0,0 +1,30 @@
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[node name="JuiceShop" instance=ExtResource("1_oee6i")]
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[node name="Interactable" parent="." index="0"]
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visible = false
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[node name="ShopHaver" parent="." index="3"]
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position = Vector2(-1.2, -66.9)
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script = ExtResource("2_krsdn")
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[editable path="Interactable"]
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[editable path="Interactable/ActionMenu"]
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[editable path="ShopHaver"]
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