Cow_Life_Sim_RPG/MiniGames/RingToss/RT_exit_button.gd

12 lines
349 B
GDScript

extends Button
func _on_pressed():
get_tree().paused = false
get_parent().queue_free()
get_node("/root/MainGame/CanvasLayer/MessageZone").visible = true
get_node("/root/MainGame/CanvasLayer/MenuBar").visible = true
get_node("/root/MainGame/CanvasLayer/MinimizeMessageZoneButton").visible = true
# Resume the base scene and show its nodes