12 lines
349 B
GDScript
12 lines
349 B
GDScript
extends Button
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func _on_pressed():
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get_tree().paused = false
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get_parent().queue_free()
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get_node("/root/MainGame/CanvasLayer/MessageZone").visible = true
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get_node("/root/MainGame/CanvasLayer/MenuBar").visible = true
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get_node("/root/MainGame/CanvasLayer/MinimizeMessageZoneButton").visible = true
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# Resume the base scene and show its nodes
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