15 lines
435 B
GDScript
15 lines
435 B
GDScript
extends NPC
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# Called when the node enters the scene tree for the first time.
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func _ready():
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if SaveManager.get_save_value("juiceLakeQuestStarted", false):
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position.x = 317
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position.y = -590
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dialogueResource = load("res://NPCs/MuseumArea/Museum/HamsterDialogueNotBlocking.dialogue")
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else:
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dialogueResource = load("res://NPCs/MuseumArea/Museum/HamsterDialogue.dialogue")
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characterName = "Chocolate Chip"
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pronouns = "any"
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