19 lines
426 B
GDScript
19 lines
426 B
GDScript
extends Location
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func _ready():
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if SaveManager.get_save_value("juiceLakeRefilled", false):
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$JuiceRain.emitting = true
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$JuiceRain2.emitting = true
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$JuiceRain3.emitting = true
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func initialize_entry_locations():
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#From Juice Lake Hole
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entryLocations.append(Vector2(0, 0))
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func initialize_camera_limits():
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outside = true
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leftCameraLimit = -440
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rightCameraLimit = 440
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upperCameraLimit = -310
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lowerCameraLimit = 310
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