33 lines
669 B
GDScript
33 lines
669 B
GDScript
extends Control
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func _ready():
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if OS.get_name() == "Web":
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%SaveAndQuit.visible = false
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func _process(delta):
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if Input.is_action_just_pressed("Esc"):
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visible = !visible
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func save():
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SaveManager.save_game(true)
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func _on_return_to_game_pressed():
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visible = false
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func _on_save_and_menu_pressed():
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save()
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GameVariables.return_to_main_menu()
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get_tree().change_scene_to_file("res://UI/MainMenu/MainMenu.tscn")
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func _on_save_and_quit_pressed():
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save()
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get_tree().quit()
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func _on_assist_pressed():
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$AssistMenu.visible = true
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$EscapeMenuButtons.visible = false
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func _on_assist_menu_close():
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$AssistMenu.visible = false
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$EscapeMenuButtons.visible = true
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